decisions = {
	cr_create_character_background = {
		is_high_prio = yes

		potential = {
			ai = no
			is_playable = yes
			trait = cr_background_builder
			NOT = { has_character_flag = cr_bg_setup_in_progress }
		}

		allow = {
			always = yes
		}

		effect = {
			custom_tooltip = {
				text = CR_BACKGROUND_DECISION_TT
				hidden_tooltip = {
					character_event = { id = cr_background.1 }
				}
			}
		}

		revoke_allowed = {
			always = no
		}

		ai_will_do = {
			factor = 0
		}
	}
}
